7 Companies, 5 Years, and a Whole Lot of WTF Code

:brain: The Premise (aka The Dev Confession)

“After switching 7 companies in 5 years, I’ve learned one thing:
Clean code and good architecture? LOL, that’s just Instagram bait.”

OP came in swinging with the claim that nearly every company hides broken codebases behind 17-round interviews. And he’s done joining blind—no codebase preview, no deal.

What followed was a glorious chaos of dev wisdom, sarcasm, and pure war stories from the trenches of tech.


:laptop: The Harsh Truths (That Hurt a Little)

:face_with_head_bandage: 1. Most Codebases Are Trash.

  • Written in a rush, patched like grandma’s quilt, and “documented” via Slack messages from 2021.
  • Controllers in one team were literally scattered “from neighbor’s house to the North Pole.”

:money_with_wings: 2. AI + Cheap Dev Work = Turbo Trash.

  • One dev inherited 40,000 lines of ChatGPT code. None of it made sense.
  • Another: “Soon I’ll be fixing bugs made by AI trained on bad code I wrote 10 years ago.”

:ghost: 3. You Will Not Get a Codebase Tour.

  • “It’s my right to see the codebase before I join.”
  • 500 devs: “Bro, you’ll stay unemployed forever.”
  • Reality: code is locked down tighter than Area 51 unless it’s open source.

:brain: 4. Bad Code Keeps Us Employed.

“Shitty code is job security.”
“Fixing mess is the job. You want pretty code? Go back to bootcamp.”


:test_tube: Working in Tech = Accepting Chaos

What developers ACTUALLY deal with:

  • Legacy CMS nobody understands (hello Sitefinity :waving_hand:)
  • 1200 DB reads per request
  • “AllAppInOneFrickingFileInProduction.js”
  • Managers who don’t code, but demand 10 features by Friday

:counterclockwise_arrows_button: Career Lessons That Slap

From real devs who stuck around:

  • Stay long enough to suffer from your own shortcuts.
  • Job-hopping = never learning real-world tradeoffs.
  • Code grows messy. It’s not failure, it’s physics.

“Seagull devs swoop in, scream refactor, shit everywhere, and leave.”


:compass: Smart Interview Questions (That Aren’t Dumb)

Forget “can I see your code?” Try this instead:

  • How long does a PR take to merge?
  • Who reviews the code—and how often?
  • How old is the codebase?
  • Can I work on something that’s not legacy soup?

:person_in_lotus_position: Survival Tips From The Battle-Hardened

  • Pick your poison: bad code or bad management—never both.
  • Stop dreaming of greenfield unicorns. Even those turn into legacy after 6 months.
  • Upskill quietly. Some devs do 2 hours of real work, then build their escape plan.

:exploding_head: Favorite Punchlines from the Chaos

“You join to build a cathedral. Turns out you’re duct-taping the Titanic.”
“Clean code is like flossing. Everyone talks about it. No one does it.”
“The pope got elected in fewer rounds than your interview.”
“I’d rather debug a mess than explain to my manager what a cache is.”


:scroll: Final PSA (From OP)

“I’m not joining another company unless I get a code tour.
I’ve duct-taped enough code to know when to walk away.”


:soap: The Takeaway

If you’re a dev, here’s the secret handshake:

  • Everything’s held together with hope and hotfixes.
  • You’ll never see clean code unless you write it yourself (and even then… good luck).
  • Make peace with the mess. Or get really good at refactoring it.

Either way… ship it, patch it, and don’t cry too loud in standup.


:link: Bonus Read: Programming Sucks – StillDrinking.org


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Absolutely brutal—and absolutely true.

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