The Ultimate Programming | eBooks | Mega Collection ⭐

Content Table:

  • Bjarne Stroustrup - Programming Principles and Practice Using C++.pdf
  • Andrew Hunt & David Thomas - Pragmatic Programmer.pdf
  • Antony Polukhin - Boost C++ Application Development Cookbook.pdf
  • Beej - Guide to Network Programming.pdf
  • Ben Lynn - Git Magic.pdf
  • Andrei Alexandrescu - Modern C++ Design.pdf
  • Bjarne Stroustrup - The C++ Programming Language 4th Edition - 2013.pdf
  • Bjarne Stroustrup - The C++ Programming Language Special Edition.PDF
  • Bruce Eckel - Thinking in Java 4th Edition.pdf
  • Chad Fowler - The Passionate Programmer, 2nd edition.pdf
  • Charles Petzold - Programming Windows (5th Edition, WinAPI).pdf
  • Charles Petzold - Programming Windows (6th Edition, Win8).pdf
  • Eldad Eilam - Reversing - Secrets of Reverse Engineering.pdf
  • Gang of Four - Design Patterns - Elements of Reusable Object-Oriented Software.pdf
  • Jack Crenshaw - Let’s Build a Compiler.pdf
  • Jasmin Blanchette, Mark Summerfield - GUI Programming with QT 4 (2nd Edition).pdf
  • Kernighan, Ritchie - The C Programming Language, 2nd edition.pdf
  • Kevin D. Mitnick & William L. Simon - The Art Of Deception.pdf
  • Kip R. Irvine - Assembly Language for x86 Processors, 6th edition.pdf
  • Mark Lutz - Learning Python, 5th Edition - 2013.pdf
  • Mark Lutz - Programming Python, Fourth Edition - 2010.pdf
  • Mark Russinovich - Windows Internals, P1.pdf
  • Mark Russinovich - Windows Internals, P2.pdf
  • Mark Summerfield - Rapid GUI Programming with Python and Qt.pdf
  • Martin Fowler - Patterns of Enterprise Application Architecture (2002).pdf
  • Martin Fowler - Refactoring - Improving the Design of Existing.pdf
  • Randall Hyde - The Art of Assembly Language, 2nd Edition.pdf
  • Robert Martin - Clean Code.pdf
  • Robert Sedgewick, Philippe Flajolet - An Introduction to the Analysis of Algorithms, 2nd Edition.pdf
  • Scott Chacon - Pro Git.pdf
  • Scott Meyers - Effective C++ 3rd Edition.pdf
  • Scott Meyers - Effective Modern C++.pdf
  • Scott Meyers - Effective STL.pdf
  • Scott Meyers - More Effective C++.pdf
  • Steve McConnell - Code Complete (2nd edition).pdf
  • Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford Stein - Introduction to algorithms, 3rd edition.pdf
  • Tim Ottinger - Vim Like A Pro.pdf
  • Raph Koster - A Theory of Fun for Game Design.pdf
  • Scott Rogers - Level Up! The Guide to Great Video Game Design.pdf
  • Jesse Schell - The Art of Game Design A Book of Lenses .pdf
  • Katie Salen & Eric Zimmerman - Rules of Play Game Design Fundamentals.pdf

Download:

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Nice share @SaM :heart:

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good one like always sam

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Thanks for sharing goos stuff

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